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Justice League Heroes from Eidos

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Our Editorial Review
Product Description Justice League Heroes is role-playing action starring the world's greatest heroes! For the first time on current generation consoles, 1 or 2 players can play as Batman, Superman, Wonder Woman, The Flash, Green Lantern, Martian Manhunter, Zatanna and others -- The Justice League. They'll face a legion of notorious villains, as Brainiac and his cronies try to conquer the world and eliminate the Justice League forever. Using the extraordinary superpowers and amazing skills of Batman, Superman, Green Lantern, The Flash, Wonder Woman, and other favorite DC Comics super heroes, players must join the Justice League to ultimately save humanity from Brainiac and the dark forces that lurk in the universe.
Customer Reviews
Lots of fun - Great Story Line - Awesome Graphics     Posted 05 February 2007 My husband and I bought this at the same time we purchased Marvel Alliance. This game was just a "yeah that should be fun" kind of purchase and we were all set to devote ourselves fully to the Marvel game. We decided to give the Justice League game a whirl and quickly got hooked. The graphics are totally great for an xbox game. Every character has amazing detail and is just what you expect. What was a nice surprise is the total interactivity of the environment - the ability to pick things up. Not only can you pick things up and throw or destroy them - the action is appropriate to the character you are playing. Basically Superman can pick up and throw everything but a character like Batman cannot but Batman has abilities that are specific to him. The level of detail for all of the items is amazing - you pick up a desk and papers fall off of it - or you pick up a hot dog cart and buns and dogs go everywhere. Amazing! The game has a fantastic engaging story (though my husband had to explain who all the bad guys are) so you don't have to be totally into comics to understand or enjoy. The game has a high level of replay because you can add powers and boosts to your character and also team them differently. The cooperative play is just great and we love games that let us play missions together. Overall extremely happy with Justice League and we're looking forward to any future sequels.
Alright     Posted 07 January 2007 Justice League Heroes is basically a remake of the X-Men Legends title. The gameplay is mostly the same with a twist here and there. You cannot choose a hero to play as the story determines this for you most of the time.
Bottom line: It's alright.
I represent the Justice League, the Justice League, the Justice League...     Posted 26 November 2006 I remember when I was younger I used to love playing the classic arcade version of Teenage Mutant Ninja Turtles. In it, you could be any turtle that you wanted, typically you had the panoramic screen, and you and a group of friends would punch buttons till they bled waiting to finally challenge the ultimate Shredder. It was a game that memories were made of, and it definitely drained your Sunday of all the quarters that you had been saving. What made this TMNT game a memorable one for me was that you could really immerse yourself in the game and refine your strengths on a certain turtle. Did you like the bow of Donatello, or did you prefer the dual swords of Leonardo? The options were yours, and so when I saw "Justice League Heroes" released with the opportunity to play all the great characters from the series, I saw my youth days at the arcade spring back into action. This game developed by Snowblind, did not disappoint (at least not in most areas).
The world is in chaos, and you, the chosen elite that compose the Justice League, have been summoned to stop the evil forces of those like The Key, Brainiac, Queen Bee, and Gorilla Grodd (and even a special appearance by an ultimate favorite near the end!) to name a few. You fight as Wonder Woman, Batman, Superman, Flash, several Green Lanterns, and so forth to bring down hordes of mindless drones that want nothing but to fight you in a pre-destined way. This game is a no brainer, by that I mean you can mash the keypad as much as you want and as long as you keep an eye on your health you will be victorious. There is no deep thought involved with this game because if in the uneventful case of your death, you can still go back and do it all over again without any amazing AI to change it up. With unlimited continues you can finish this game with several RedBulls and a night off. I remember the Justice League always having huge challenges with the villains that they fought, but with this game, the challenge was not there. It was monotonous, it was simple - yet somehow, I was enthralled by it. This was a simpleton's game. It was a game that one could come home, not devote so much time to, but thoroughly enjoy a classic "wham-bam" arcade style of youth to demolish the haphazardness of your corporate day. This was a game where you could be a superhero and "hover" (not fly) over cities and see villains do what they do best - corrupt the world.
"Justice League Heroes" completed the task at hand - allow for several hours of game play by a user without needing to step outside the box. Give them a twist here or there, make the fanboys happy, but don't over extend. They were not trying to recreate the wheel with this game, just provide for several hours of enjoyable gaming. The graphics were decent, but nothing to write home about. The voices could appeal to some, but I couldn't get past Ron Pearlman - Hellboy himself - doing the voice of Batman. That was a fit that didn't seem to match. The rest seemed to allow for decent moments. The controls of the game were ... again - without sounding repetitive - decent. There was not much discussion or lead-into the reasoning for the speed power-ups and honestly, for me, they were unneeded. They may have added benefit to my characters, but as I continued to play I found that I just randomly attached them to a character, without any rhyme or reason. The super features were fun, but grew old over time and I found myself attached to Superman, Wonder Woman, and Green Lantern more than the other characters because they had lengthy special abilities which came in handy for a boss or two. The cut-scenes were enjoyable, which provided for the storyline cliché enough to fall into a comic, but convincing enough for this game. I thought the story kept me going - I wanted to see who was behind all of this, and what techniques would be used to stop him. I must say that my biggest gripe is that you could go through the game and not unlock all the hidden characters, and you can't really go back and try. I didn't get to half of the new characters or costumes because I was too busy trying to finish the game. I didn't see the need for me to buy three extra Green Lantern costumes before I could unlock a character. That befuddled me. I also seem to agree with the others making comments about this game with the construct that I could not pick my own heroes for each sequence. That was a fun element that only seemed to coincide with randomness. Characters were thrown together with no reasoning and I was forced to helm the stronger of the two. The AI is decent, but if you just a one player, beware - your other character will just stand on a puddle of flames and die unless you continue to move. ARG. Think about it Martian Mindhunter!
Overall, I enjoyed playing this game, but would not find myself behind the helm of it again. I didn't go to deeply into the other games that could be explored in the game itself, mainly because I only have one controller and a very short time to play these games. I thought it kept with a classic arcade style of playing, but didn't redefine itself. I have not played the "X-Men Legends" game, but hear that it is modeled very closely. I also am going to try "Marvel Alliance" to see the similarities. I would suggest this game to friends because of the excitement of helming a mission as Batman or Zatanna, but after three hours of game play your thumbs will be tired and you will see the repetitive nature of the game. Give it a try, but do not prepare yourself to be blown away.
Grade: *** out of *****
Fantastic Game, great fun     Posted 31 October 2006 It is about time that DC comics got smart and released a game like this to compete with X-Men and Marvel: Ultimate Alliance. This is a fantastic game and I hope that they follow up on it with a few refinements. Some people have said that there isn't quite as much fighting as there are in the x-men games--this is simply untrue.
Graphics are solid and I favor them over Xmen. I love the characters and each of them was very well done. They didn't overdo it with the powers like Xmen. The system is simpler and more to my liking. Gameplay is great, lots of fighting and plenty of action.
There are only a couple of complaints about this game. FIrst, I was not impressed with the voice over choices for some of the heroes. Ron Perlman--although I like the guy a lot--is just not Batman. Everytime I saw Batman speak and heard Ron's voice--it just didn't fit.
Also, I loved that there were some unlockable characters, but I didn't like that you couldn't chose your heroes on most levels, they were chosen for you. I hope that in the future they will improve this. I also thought it was silly to have three different Green Lanterns in the game--with the exact same powers. They could have mixed it up a bit more with them, but that is a relatively minor complaint. If you liked xmen legends, you'll seriously enjoy this game.
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