Crackdown from Microsoft

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Our Editorial Review
Product Description Crackdown pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will enforce justice by any means necessary in Pacific City, a crime-ridden urban center built to encourage the exploration of the full width, depth and height of the city. Coupled with highly innovative co-op gameplay -- a genre first -- and an interactive world where nearly anything can be used as a weapon, gamers will be able to create a volatile cocktail of judicial oppression as they clean up the streets. More than 100 licensed tracks, spanning a wide range of styles and genres -- with 5.1 sound
Amazon.com Pacific City is overridden; crime controls the streets. Three powerful gangs have taken the once-great metropolis hostage, and the police have proven powerless in their efforts to regain control. Only the Agency's deploying genetically enhanced agents of justice can provide citizens with some sense of hope. With an open-ended "sandbox" environment, players are free to explore the city and decide on the best tactics for each breathtaking scenario. Brace yourself. Justice is coming to Pacific City. 
Next generation gaming has never been this open! |  Three crime syndicates vie for control of the city. View larger. |  Innumerable routes to objectives are available. View larger. |  Your collection of weaponry increases rapidly. View larger. |  Next-gen visuals pop off the screen! View larger. | A next-gen visual and gameplay style Crackdown pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Gamers will level up their Agent's strength, agility, firearms, explosives, and driving skills while scaling the fully vertical world. Enforce justice by any means necessary in Pacific City, a crime-ridden urban center primed to explode and ready for you to explore. Enter an interactive world where anything can be used as a weapon as you clean up the streets the only way you know how. Your way. Developed by Scotland's Real Time Worlds exclusively for Microsoft Game Studios and the Xbox 360 console, Crackdown is the brainchild of Dave Jones, the creative genius behind many innovative game titles such as Grand Theft Auto and Lemmings. Harnessing the amazing power of Xbox 360, Crackdown players enforce justice against the backdrop of a crime-ridden metropolis that is massive in scale and meticulous in detail. The game's unique presentation employs a highly stylized rendering technique that turns it into a living, breathing graphical novel. You play the role of an enforcer for the city's "Agency," a law enforcement entity looking to take back neighborhoods and lives from three large crime syndicates. You are part of the new generation of crime fighters- an entirely new breed of genetically superior super-cops, designed to use the enemies' tactics against them. Multiplayer mayhem From the initial conception, Crackdown has been built to feature a dynamic and engaging co-op experience for double the action, carnage, and intensity. Never before has a game allowed two players to simultaneously explore and interact with an open-ended game environment. Will you work together to find new ways of detonating your impressive stash of explosives? Or will you race each other to the next batch of collectible ability orbs? The choice is always yours! An impressive number of weapons and objects are also at your disposal. Low on ammo? Never a problem. Thanks to an amazing amount of props and a deep physics system, you can use whatever you get your hands on as a weapon: Trash cans, vehicles, even people. Set the scene for mass destruction with a game that remembers your actions better than you do. Gather vehicles to assemble barricades, build epic piles of explosives, push it to the limit. Crackdown can take it. A sandbox full of opportunities For the first time ever, every inch of an urban playground has been designed for you to explore and exploit. Use any route necessary as you take down the crime syndicates, going under, around, or through the environment however you choose. While previous "sandbox"-style titles have allowed you to merely walk or drive around the environment, Crackdown encourages players to find new routes to and from destinations. Often times, scaling a building or traveling beneath the surface will present new and unexpected challenges to the player- or provide an even more deadly option for the enemy. Get the job done, no matter what it takes. Any strategy or tactic is acceptable, so long as you re-claim the streets. Unleash the awesome powers of your agent, developing his full genetic potential, becoming faster and stronger, learning bone-crushing moves, using outrageous weapons, and defying certain death at every turn.
Customer Reviews
Those peacekeepers need your help agent!     Posted 17 March 2007 This game was obviously created with having a good time in mind. To be so short (all the bosses take something like 12-15 hours to kill unless you try to max out your stats first) and utterly storyless, this game stands out as one of the most fun; most replayable game in recent memory. The cel-shading is mostly well done and only starts to look bad in really close-up camera angles that will probably screw the camera up anyway.
The only real problems I have with this game is that sometimes a boss will inexplicably not be where his map marker says he is and although the criminals' banter is quite funny, they never shut up, even if there is no one around. Also the announcer continues to train you in the basics of playing the game no matter how long you've already been playing.
Minor problems aside I totally recommend this game to anyone who like to play games that offer lots of mindless blowing stuff up.
Crackdown a let down?!?     Posted 16 March 2007 Crackdown is fun - at first. But after spending a couple of hours running around or jumping around the game becomes stale. If you liked GTA and the storylines that were woven into the free roaming world then you will be disappointed by the utter lack of plot in Crackdown. The only missions you have are to assassinate 21 gang bosses and take driving and rooftop races. For me the game devolves to the point that the only reason to play was to get achievements. I don't play games for achievements, I get achievements while playing games. Unfortunately this game doesn't give you any reason to put the disc in the drive - at least until the Halo 3 beta is released.
So much potential...     Posted 16 March 2007 This game is great you'll love the jumping from building to building and get frustrated by the highest difficulty. But it just seems kind of hollow in the story line so its more about messing around than the actual story.
Driving with less than 3 stars is terrible and annoying.
Targeting system takes a little to get used to(having played the latest GTA games where you can switch between targets without having to aim) you have to aim at your target THEN lock on.
But other than that it was a blast, not realy worth the $60 but it came with the Halo 3 beta so maybe it is worth it :D
Awsome fun but bad plot     Posted 15 March 2007 The game is tremendously fun to just roam around...and the explosions are the best, i sometimes just pile cars then get my firefly and shoot like 3 rockets and then watch it explode. The best part are the powers, the weapons, and the great heights...the downside is the story is pretty much non existent...they could have had a lot better story line but they chose not too
Crackdown Could Have Been Made Better!     Posted 13 March 2007 First, here is the positive part to Crackdown. I think Crackdown is a fun game to play. It is very entertaining and the game will keep you occupied for hours. In the game, you not only fight street gangs and gang leaders, but you also participate in different street races and try to find different colored orbs to build up your strength and skills. You become faster at running, you can jump higher, and you can shoot weapons better.
Okay, here is the negative part to Crackdown. First off, it feels like the game developers rush through to try to finish this game. The game feels like it is half finished.
For example, the city you play in is divided up on different islands. The city is called Pacific City. So you are surrounded by water. Well here is the weird part. There are no boats anywhere out on the water. You are surrounded by water but there are no boats. You have beaches on the islands but there are no people sitting on the beaches or swimming out in the water. There are factories in the game but there are no railroad tracks so there are no trains. I have never seen a factory area without railroad tracks and trains. There are no airports so there are no planes or helicopters up in the sky. Where are the motorcycles in the game?
You have a Amusement Park in the game called "Fun Land" that located on a beach. I noticed when I went to Fun Land that are no people at the Amusement Park. Well how come there are no people at Fun Land? Every time I go there to Fun Land, I can't find one person there. It doesn't matter if it is day or night. And how come there is only one ride there? You have a big Ferris Wheel and that's it. The Ferris Wheel doesn't even work. And how come none of the Snack Bars at Fun Land are ever opened for business?
Most buildings in the game you can never go inside. They are just there for looks and that's it. I don't know why people even bother comparing this game to the "Grand Theft Auto" series because it's not. The Grand Theft Auto series games all had planes, boats, trains, motocycles, etc. You could go inside most buildings in the Grand Theft Auto Series.
I listen to all the songs in the game. There are 105 songs you can listen to while you are driving around in a vehicle. I notice right away none of the songs are popular songs. All the songs are sort of rap songs I've never even heard of. Why didn't they put in some country music, new age, rock and roll, contemporary, etc. that people recognized? In Grand Theft Auto Vice City one of the reasons the game was so popular was because of the music in the game. They played all 1980's hit songs which really added to the game. This music is pretty much forgettable in Crackdown.
I like Crackdown, but it really frustrating when I could see Crackdown being a much better made game to play.
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